#pragma once #include #include #include #include #include "Avatar.h" #include "AvatarProvider.h" #include "Cache.h" #include "ChatPage.h" class Avatar; struct SearchResult; class PopupItem : public QWidget { Q_OBJECT Q_PROPERTY(QColor hoverColor READ hoverColor WRITE setHoverColor) Q_PROPERTY(bool hovering READ hovering WRITE setHovering) public: PopupItem(QWidget *parent); QString selectedText() const { return QString(); } QColor hoverColor() const { return hoverColor_; } void setHoverColor(QColor &color) { hoverColor_ = color; } bool hovering() const { return hovering_; } void setHovering(const bool hover) { hovering_ = hover; }; protected: void paintEvent(QPaintEvent *event) override; signals: void clicked(const QString &text); protected: QHBoxLayout *topLayout_; Avatar *avatar_; QColor hoverColor_; //! Set if the item is currently being //! hovered during tab completion (cycling). bool hovering_; }; class UserItem : public PopupItem { Q_OBJECT public: UserItem(QWidget *parent, const QString &user_id); QString selectedText() const { return userId_; } void updateItem(const QString &user_id); protected: void mousePressEvent(QMouseEvent *event) override; private: void resolveAvatar(const QString &user_id); QLabel *userName_; QString userId_; }; class RoomItem : public PopupItem { Q_OBJECT public: RoomItem(QWidget *parent, const RoomSearchResult &res); QString selectedText() const { return roomId_; } void updateItem(const RoomSearchResult &res); protected: void mousePressEvent(QMouseEvent *event) override; private: QLabel *roomName_; QString roomId_; RoomSearchResult info_; }; class SuggestionsPopup : public QWidget { Q_OBJECT public: explicit SuggestionsPopup(QWidget *parent = nullptr); template void selectHoveredSuggestion() { const auto item = layout_->itemAt(selectedItem_); if (!item) return; const auto &widget = qobject_cast(item->widget()); emit itemSelected( Cache::displayName(ChatPage::instance()->currentRoom(), widget->selectedText())); resetSelection(); } public slots: void addUsers(const QVector &users); void addRooms(const std::vector &rooms); //! Move to the next available suggestion item. void selectNextSuggestion(); //! Move to the previous available suggestion item. void selectPreviousSuggestion(); //! Remove hovering from all items. void resetHovering(); //! Set hovering to the item in the given layout position. void setHovering(int pos); protected: void paintEvent(QPaintEvent *event) override; signals: void itemSelected(const QString &user); private: void hoverSelection(); void resetSelection() { selectedItem_ = -1; } void selectFirstItem() { selectedItem_ = 0; } void selectLastItem() { selectedItem_ = layout_->count() - 1; } void removeLayoutItemsAfter(size_t startingPos) { size_t posToRemove = layout_->count() - 1; QLayoutItem *item; while (startingPos <= posToRemove && (item = layout_->takeAt(posToRemove)) != 0) { delete item->widget(); delete item; posToRemove = layout_->count() - 1; } } QVBoxLayout *layout_; //! Counter for tab completion (cycling). int selectedItem_ = -1; };