#ifndef UI_RIPPLE_OVERLAY_H #define UI_RIPPLE_OVERLAY_H #include #include "OverlayWidget.h" class Ripple; class RippleOverlay : public OverlayWidget { Q_OBJECT public: explicit RippleOverlay(QWidget *parent = 0); ~RippleOverlay(); void addRipple(Ripple *ripple); void addRipple(const QPoint &position, qreal radius = 300); void removeRipple(Ripple *ripple); inline void setClipping(bool enable); inline bool hasClipping() const; inline void setClipPath(const QPainterPath &path); protected: void paintEvent(QPaintEvent *event) Q_DECL_OVERRIDE; private: Q_DISABLE_COPY(RippleOverlay) void paintRipple(QPainter *painter, Ripple *ripple); QList ripples_; QPainterPath clip_path_; bool use_clip_; }; inline void RippleOverlay::setClipping(bool enable) { use_clip_ = enable; update(); } inline bool RippleOverlay::hasClipping() const { return use_clip_; } inline void RippleOverlay::setClipPath(const QPainterPath &path) { clip_path_ = path; update(); } #endif // UI_RIPPLE_OVERLAY_H