diff --git a/include/ImageOverlayDialog.h b/include/ImageOverlayDialog.h index 6763b9d1..287b2d1b 100644 --- a/include/ImageOverlayDialog.h +++ b/include/ImageOverlayDialog.h @@ -21,14 +21,12 @@ #include #include -class ImageOverlayDialog : public QDialog +class ImageOverlayDialog : public QWidget { Q_OBJECT public: ImageOverlayDialog(QPixmap image, QWidget *parent = nullptr); - void reject() override; - protected: void mousePressEvent(QMouseEvent *event) override; void paintEvent(QPaintEvent *event) override; @@ -36,9 +34,6 @@ protected: signals: void closing(); -private slots: - void closeDialog(); - private: void scaleImage(int width, int height); @@ -47,4 +42,5 @@ private: QRect content_; QRect close_button_; + QRect screen_; }; diff --git a/src/ImageOverlayDialog.cc b/src/ImageOverlayDialog.cc index b23f2a34..786b011c 100644 --- a/src/ImageOverlayDialog.cc +++ b/src/ImageOverlayDialog.cc @@ -15,43 +15,37 @@ * along with this program. If not, see . */ +#include #include +#include #include +#include #include #include "ImageOverlayDialog.h" ImageOverlayDialog::ImageOverlayDialog(QPixmap image, QWidget *parent) - : QDialog{parent} + : QWidget{parent} , originalImage_{image} { setMouseTracking(true); - setModal(false); + setParent(0); setWindowFlags(windowFlags() | Qt::FramelessWindowHint); setAttribute(Qt::WA_NoSystemBackground, true); setAttribute(Qt::WA_TranslucentBackground, true); setAttribute(Qt::WA_DeleteOnClose, true); - setWindowState(Qt::WindowFullScreen); - connect(this, SIGNAL(closing()), this, SLOT(closeDialog())); -} + screen_ = QApplication::desktop()->availableGeometry(); -void ImageOverlayDialog::reject() -{ - // needed on macOS to recover the main menu after the dialog is closed(!) - // also affects KDE/Plasma. XXX: There may be a better way of resetting the - // window state than this... - setWindowState(Qt::WindowNoState); + move(QApplication::desktop()->mapToGlobal(screen_.topLeft())); + resize(screen_.size()); - QDialog::reject(); -} + connect(this, SIGNAL(closing()), this, SLOT(close())); -void ImageOverlayDialog::closeDialog() -{ - QTimer::singleShot(100, this, &ImageOverlayDialog::reject); + raise(); } // TODO: Move this into Utils @@ -87,15 +81,15 @@ void ImageOverlayDialog::paintEvent(QPaintEvent *event) painter.setRenderHint(QPainter::Antialiasing); // Full screen overlay. - painter.fillRect(rect(), QColor(55, 55, 55, 170)); + painter.fillRect(QRect(0, 0, screen_.width(), screen_.height()), QColor(55, 55, 55, 170)); // Left and Right margins - int outer_margin = rect().width() * 0.12; + int outer_margin = screen_.width() * 0.12; int buttonSize = 36; int margin = outer_margin * 0.1; - int max_width = rect().width() - 2 * outer_margin; - int max_height = rect().height(); + int max_width = screen_.width() - 2 * outer_margin; + int max_height = screen_.height(); scaleImage(max_width, max_height); @@ -103,7 +97,7 @@ void ImageOverlayDialog::paintEvent(QPaintEvent *event) int diff_y = max_height - image_.height(); content_ = QRect(outer_margin + diff_x / 2, diff_y / 2, image_.width(), image_.height()); - close_button_ = QRect(rect().width() - margin - buttonSize, margin, buttonSize, buttonSize); + close_button_ = QRect(screen_.width() - margin - buttonSize, margin, buttonSize, buttonSize); // Draw main content_. painter.drawPixmap(content_, image_);